|
Strafing vector from side to side
|
|
10
|
656
|
July 1, 2022
|
|
[Chapter 10: Lighting Fundamentals] Suggest to change point size according to distance
|
|
2
|
441
|
June 30, 2022
|
|
PDF version with Paperback
|
|
5
|
614
|
June 18, 2022
|
|
[Chapter 18] Clarification regarding the threadsPerGroup
|
|
3
|
443
|
June 7, 2022
|
|
[Chapter 6.2] Small typo
|
|
1
|
206
|
May 13, 2022
|
|
[Chapter 9] Order matrix
|
|
2
|
286
|
May 9, 2022
|
|
Metal by tutorials book 2?
|
|
7
|
886
|
December 9, 2021
|
|
Congratulations on the third edition
|
|
3
|
536
|
April 23, 2022
|
|
I found an error in the Chpater 4
|
|
7
|
662
|
April 14, 2022
|
|
The pbr shader nor working for metallic
|
|
2
|
519
|
March 27, 2022
|
|
How to find Xcode documentation for metal functions?
|
|
4
|
488
|
March 25, 2022
|
|
Book has no keyword index?
|
|
5
|
311
|
March 1, 2022
|
|
[Chapter 4] Is this code incorrect?
|
|
2
|
373
|
February 22, 2022
|
|
Winding order for clarity
|
|
1
|
868
|
February 14, 2022
|
|
Modify a texture for use in next render pass?
|
|
2
|
389
|
February 3, 2022
|
|
Code not working properly on M1 Mac?
|
|
2
|
631
|
February 1, 2022
|
|
[Chapter 8 and Chapter 9] Where and how to set animation names
|
|
14
|
956
|
January 29, 2022
|
|
Unsigned Integer with negative values used for texture write
|
|
2
|
320
|
January 19, 2022
|
|
Error in chapter 2 on try anAsset.export(to: aURL)
|
|
2
|
280
|
January 10, 2022
|
|
Completely red screen in Chapter 2 after changing to .point
|
|
2
|
1255
|
December 23, 2021
|
|
Very basic question about Metal resource management
|
|
3
|
1470
|
November 10, 2018
|
|
Chapter 15: using GPU draw_indexed_primitives for instanced rendering
|
|
4
|
372
|
November 30, 2021
|
|
Detect tap on a mesh
|
|
4
|
859
|
April 11, 2021
|
|
How to access to a float4 position?
|
|
2
|
445
|
November 26, 2021
|
|
Render Meshes with Quads Instead of Triangles
|
|
1
|
1257
|
November 25, 2021
|
|
Issue in Chapter 4 with Xcode 13
|
|
1
|
312
|
November 21, 2021
|
|
Patches with more control points? (biquadratic, bicubic, etc)
|
|
3
|
506
|
November 10, 2021
|
|
MDLMesh cylinder explanation of parameters of constructor
|
|
1
|
787
|
October 27, 2021
|
|
Generate mesh using custom vertex data
|
|
11
|
1093
|
October 23, 2021
|
|
How to add/remove renderable objects while using Heap for textures (Chapter 15 GPU Driven Rendering)
|
|
9
|
719
|
March 19, 2021
|